Frankie & Bobby mini game - Makemepulse

Frankie & Bobby mini game

Retro Pixel Fun for DIRECTV’s Campaign
A game project by

Touch the sky, not the antenna

  • Content
  • Design
  • Gaming

To complete TBWA/CHIAT/DAY's DirecTV campaign, we were asked to design the Frankie and Bobby mini game.

A simple, fun mechanic inspired by Flappy Bird. With a simple interaction and progression levels for users to keep the pigeons in-flight.

Frankie & Bobby mini game - Makemepulse

Rhythm of Change:

An Evolving Mini-Game

To bring more energy to the mini-game without increasing the number of assets, we made the environment evolve with the colors of the day. Starting from black-and-white visuals, each time of day comes to life through palettes inspired by our key artworks. Animated details like lit-up windows and passing trains add rhythm and depth to the Direct TV universe.

Frankie & Bobby mini game - Makemepulse
Gallery
Frankie & Bobby mini game - Makemepulse
Frankie & Bobby mini game - Makemepulse
Frankie & Bobby mini game - Makemepulse
Frankie & Bobby mini game - Makemepulse

Fly High, Pigeon Style:
A Retro Pixel Flap Game

We blended traditional and digital animation to capture that old-school 8-bit game vibe, keeping the details just right. The modern twist? Blur and flare effects that add depth and make every scene pop.

Frankie & Bobby mini game - Makemepulse
Frankie & Bobby mini game - Makemepulse

No, you’ve cracked all your eggs… but you can always challenge yourself or your friends.
Who’s going to fly farther Frankie or Bobby?

Frankie & Bobby mini game - Makemepulse
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