McDonald’s Rösti Fall
A tasty drop into loyalty gaming
- Gaming
- Design
- Real-Time 3D
- AI
After Course Givrée, McDonald’s France once again partnered with Razorfish France and makemepulse to push gaming further inside the McDo+ app.
Created to celebrate the return of the 280 Rösti burger, Rösti Fall turns a product launch into a playful, repeatable mobile experience. Available exclusively in the McDo+ app, the game invites users into an endless vertical fall through the world of the Fry Friends, McDonald’s iconic mascots created in the 1970s.
Built around a simple, immediate and addictive skill mechanic, players must dodge obstacles, collect bonuses and make the right choices to climb the leaderboard. Easy to understand in seconds, the game was designed to keep users coming back, improving their runs and engaging with the brand beyond the restaurant.
From loyalty program to entertainment platform
McDonald’s France has been progressively turning the McDo+ app into more than a utility platform. Beyond ordering, discovery and rewards, the app is becoming a space for branded entertainment, where customers can engage with the brand through playful moments that create habit, attachment and return visits.
The opportunity with Rösti Fall was to build on this momentum and create a game that could support a key product launch, drive repeat engagement, and reinforce McDonald’s France’s position as a pioneer in game-based loyalty.
Access to the game is directly connected to the loyalty ecosystem. Players can use tokens earned by purchasing products from the 280 Rösti range, or convert loyalty points to enter the game. This mechanic connects product discovery, loyalty value and gameplay in one seamless loop.
With 1.6 million McGamers already representing 11% of the app’s audience, and more than 6.2 million games played across previous activations, McDonald’s France had already proven the potential of gaming as a loyalty driver. Rösti Fall has been designed to take this ambition further, with deeper gameplay, stronger replayability and a competitive framework built for fairness.
An endless fall through McDonaldLand
Rösti Fall is a mobile arcade skill game built around vertical platforms and an endless fall mechanic. Players guide the Fry Friends through a dynamic downward journey, avoiding obstacles, collecting bonuses and trying to reach the highest possible score.
Visually, Rösti Fall blends retro references with contemporary mobile gaming codes. The art direction is colorful, dynamic and playful, using a 2D-3D flat design aesthetic inspired by today’s cartoons.
The result is a bright, instantly readable world that feels both nostalgic and modern, bringing the Fry Friends into a new generation of mobile gaming.
Sound was also designed as a key part of the experience. The original soundtrack pays tribute to classic video games such as Donkey Kong and Crash Bandicoot, while the sound effects were created using McDonald’s products. Produced with Press Play on Tape, the audio gives the game its rhythm, personality and unmistakable brand flavour.
More depth, more replayability
While the game is easy to pick up, its mechanics were designed to create real replay value. Before each run, players can activate strategic bonuses such as coin magnets or extra lives, allowing them to customise their game and improve their chances.
A new Fry Friend is unlocked every week, each with a unique power that changes the way players approach the game. A mission system adds additional objectives and gives users new ways to improve their score.
Combined with a weekly national leaderboard and rewards for top players, these mechanics create a clear motivation loop: play, progress, optimise, compete and come back.
Built with AI, from prototype to protection
Behind the experience, makemepulse used AI to accelerate and strengthen the production process.
Before full production began, the team prototyped the entire game, including original gameplay mechanics such as special platforms and character powers. AI helped speed up pre-production, support the writing of the Game Design Document, and test key mechanics early. This reduced risk and gave the team greater confidence before moving into development.
AI also supported the procedural level generation workflow. Because Rösti Fall relies on procedurally generated levels, the game developer and game designer needed to collaborate closely on rhythm, difficulty and balance. AI helped them co-create level generation systems, iterate faster after playtests and fine-tune the experience without slowing down the creative process.
AI played a key role in prototyping the game’s anti-cheat system. To ensure a fair competitive experience, the tool analyzes player inputs and game sessions in real time across more than 30 criteria, from movement speed and input consistency to teleportation or unnatural behavior. Suspicious runs are automatically flagged in a dedicated dashboard, where leaderboard partners can monitor, search and replay sessions, then make informed decisions.
Nicolas Rajabaly,
Chief Creative Officer,
makemepulse
Rösti Fall is about turning engagement into something more emotional. By blending a strong visual identity with fluid gameplay, we created an experience that connects brand, play, and loyalty in a more natural way.
Simple to start, fun to replay and rewarding to master, Rösti Fall proves once again that when gameplay is designed as a system, it can become a powerful driver of engagement and Brand Love.
References
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LBB
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The Stable
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Ads Of Brands
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